



Shadow PeopleShadow people are a kind of supernatural phenomenon reported by some individuals. Alleged eyewitness accounts of shadow people are fairly consistent. They are usually described as vaguely humanoid, lacking any discernable features such as mouths or eyes, completely black with little or no mass, and disintegrate or move into walls when noticed (usually within a split second).
These accounts have been reported all over the world and are sometimes the topic of late night talk radio shows such as Coast-to-Coast AM where they are a recurring subject. (Art Bell of Coast-to-Coast AM is probably responsible for introducing the term “Shadow People”.) However reports of beings fitting the description of Shadow people have been recorded for centuries in literature all over the world.
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A doppelgänger is the ghostly double of a living person, adapted from German Doppelgänger (look-alike). The word comes from doppel meaning “double” and gänger translated as “goer”. The term has, in the vernacular, come to refer to any double of a person, most commonly in reference to a so-called evil twin, or to bilocation. Alternatively, the word is used to describe a phenomenon where you catch your own image out of the corner of your eye. In some mythologies, seeing one’s own doppelgänger is an omen of death. A doppelgänger seen by friends or relatives of a person may sometime bring bad luck, omen or is an indication of an approaching illness or health problem.
The Doppelgängers of folklore cast no shadow and no reflection in a mirror or in water. They are supposed to provide advice to the person they shadow, but this advice could be misleading or malicious. They could also, in rare instances, plant ideas in their victim’s mind or appear before friends and relatives, causing confusion.
Doppelgängers appear in a variety of science fiction and fantasy works (in particular, in the Dungeons & Dragons Role-Playing Game), in which they are a type of shapeshifter that mimics a particular person or species for some typically nefarious reason.




A harbinger is a sign of things to come. Throughout history and literature, harbingers and omens figure prominently, and are responsible for major decisions which have altered the course of both.
If legend was fact, Christianity and Western civilisation could owe their existences to signs. The legend has it that Constantine the Great saw a vision in which either (depending on which version you’re familiar with) a cross, a fish, an “XP” variant, or a slightly trodden wallaby was emblazoned on a soldier’s shield. A loud, steady voice then allegedly told him, “By this sign conquer.” Conquer he did, and shortly thereafter the Dark Ages overtook most of Europe and the Near East.
The actual mechanism of harbingers appears to be a quirk of human psychology. There are two general categories of symbolic prescience, both of which are subject to an individual’s awareness of laws of Probability. Whether one is cognizant of the direction events in their life are headed, the subconscious keeps account of what is likely to happen in one’s future. Depending on how aware a person is of these subtle instincts, their anticipation of imminent events will vary.
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Among the myriad types of specters and phantoms known to mortals, the most disturbing may be the fetch, an apparition of a person who is soon to die. A fetch’s appearance is always a perfect replica of the ill-fated individual and may not be recognized as a spirit until it passes through a wall or performs some other supernatural feat. Fetches are usually encountered by the victim’s family members or loved ones, who can identify the specter. They may also manifest before the person whose death they fortell. Sometimes fetches appear near the site of the victim’s impending demise, but they may also visit the graveyard plot where the cursed soul will soon find eternal rest. Although usually solitary, some fetches do travel with ghosts, phantom ships, demons, or even a cloaked spirit identified as the incarnation of Death.


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